(Mis)adventures in AI CLIs Part 4: Building the wrong thing, again, but still succeeding
Airplanes are fun. Maps are fun. Aviation adjacent maps are fun squared? Terrain Flying is the result of a couple months of working ~2–4 hours a day for 2–3 days a week. It’s a barebones prototype, but there is enough there to write about it now. During this time there have been moments where Codex enabled me to do something I never would have bothered to do and there have been moments where I thought this was an incredible waste of time. ...