Coding in the Trenches
Quick and Dirty Teamwork
Software Development Knowledge Handoff
Unknown complexity and estimation
Building it wrong and wronger
Agilefall: gracefully delivering (some part of) a project on a fixed deadline
Project War Rooms: How many ways can we interrupt each other?
Interface mania: Considering when to add an interface for class.
Dumb appliances and smart devices
Get a specification and turn it into user stories